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00-HELLO-WORLD.py
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00-HELLO-WORLD.pyc
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00-HELLO-WORLD.pyo
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README
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animation-simple.py
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animation-simple.pyc
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animation-simple.pyo
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animation-w-velocity-ctrl.py
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animation-w-velocity-ctrl.pyc
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animation-w-velocity-ctrl.pyo
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bind-w-mult-calls-p-type.py
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bind-w-mult-calls-p-type.pyc
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bind-w-mult-calls-p-type.pyo
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canvas-demo-simple.py
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canvas-demo-simple.pyc
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canvas-demo-simple.pyo
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canvas-gridding.py
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canvas-gridding.pyc
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canvas-gridding.pyo
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canvas-moving-or-creating.py
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canvas-moving-or-creating.pyc
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canvas-moving-or-creating.pyo
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canvas-moving-w-mouse.py
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canvas-moving-w-mouse.pyc
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canvas-moving-w-mouse.pyo
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canvas-mult-item-sel.py
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canvas-mult-item-sel.pyc
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canvas-mult-item-sel.pyo
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canvas-reading-tag-info.py
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canvas-reading-tag-info.pyc
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canvas-reading-tag-info.pyo
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canvas-w-widget-draw-el.py
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canvas-w-widget-draw-el.pyc
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canvas-w-widget-draw-el.pyo
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canvas-with-scrollbars.py
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canvas-with-scrollbars.pyc
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canvas-with-scrollbars.pyo
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dialog-box.py
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dialog-box.pyc
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dialog-box.pyo
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entry-simple.py
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entry-simple.pyc
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entry-simple.pyo
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entry-with-shared-variable.py
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entry-with-shared-variable.pyc
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entry-with-shared-variable.pyo
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killing-window-w-wm.py
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killing-window-w-wm.pyc
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killing-window-w-wm.pyo
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menu-all-types-of-entries.py
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menu-all-types-of-entries.pyc
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menu-all-types-of-entries.pyo
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menu-simple.py
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menu-simple.pyc
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menu-simple.pyo
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not-what-you-might-think-1.py
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not-what-you-might-think-1.pyc
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not-what-you-might-think-1.pyo
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not-what-you-might-think-2.py
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not-what-you-might-think-2.pyc
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not-what-you-might-think-2.pyo
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packer-and-placer-together.py
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packer-and-placer-together.pyc
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packer-and-placer-together.pyo
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packer-simple.py
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packer-simple.pyc
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packer-simple.pyo
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placer-simple.py
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placer-simple.pyc
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placer-simple.pyo
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pong-demo-1.py
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pong-demo-1.pyc
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pong-demo-1.pyo
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printing-coords-of-items.py
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printing-coords-of-items.pyc
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printing-coords-of-items.pyo
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radiobutton-simple.py
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radiobutton-simple.pyc
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radiobutton-simple.pyo
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rubber-band-box-demo-1.py
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rubber-band-box-demo-1.pyc
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rubber-band-box-demo-1.pyo
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rubber-line-demo-1.py
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rubber-line-demo-1.pyc
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rubber-line-demo-1.pyo
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slider-demo-1.py
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slider-demo-1.pyc
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slider-demo-1.pyo
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subclass-existing-widgets.py
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subclass-existing-widgets.pyc
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subclass-existing-widgets.pyo
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two-radio-groups.py
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two-radio-groups.pyc
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two-radio-groups.pyo
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window-creation-more.py
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window-creation-more.pyc
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window-creation-more.pyo
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window-creation-simple.py
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window-creation-simple.pyc
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window-creation-simple.pyo
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window-creation-w-location.py
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window-creation-w-location.pyc
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window-creation-w-location.pyo
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Editing: dialog-box.py
from Tkinter import * from Dialog import Dialog # this shows how to create a new window with a button in it # that can create new windows class Test(Frame): def printit(self): print "hi" def makeWindow(self): """Create a top-level dialog with some buttons. This uses the Dialog class, which is a wrapper around the Tcl/Tk tk_dialog script. The function returns 0 if the user clicks 'yes' or 1 if the user clicks 'no'. """ # the parameters to this call are as follows: d = Dialog( self, ## name of a toplevel window title="fred the dialog box",## title on the window text="click on a choice", ## message to appear in window bitmap="info", ## bitmap (if any) to appear; ## if none, use "" # legal values here are: # string what it looks like # ---------------------------------------------- # error a circle with a slash through it # grey25 grey square # grey50 darker grey square # hourglass use for "wait.." # info a large, lower case "i" # questhead a human head with a "?" in it # question a large "?" # warning a large "!" # @fname X bitmap where fname is the path to the file # default=0, # the index of the default button choice. # hitting return selects this strings=("yes", "no")) # values of the 'strings' key are the labels for the # buttons that appear left to right in the dialog box return d.num def createWidgets(self): self.QUIT = Button(self, text='QUIT', foreground='red', command=self.quit) self.QUIT.pack(side=LEFT, fill=BOTH) # a hello button self.hi_there = Button(self, text='Make a New Window', command=self.makeWindow) self.hi_there.pack(side=LEFT) def __init__(self, master=None): Frame.__init__(self, master) Pack.config(self) self.windownum = 0 self.createWidgets() test = Test() test.mainloop()
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