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python3.12
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greenlet
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..
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CObjects.cpp
(3.43 KB)
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PyGreenlet.cpp
(22.89 KB)
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PyGreenlet.hpp
(1.43 KB)
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PyGreenletUnswitchable.cpp
(4.27 KB)
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PyModule.cpp
(8.39 KB)
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TBrokenGreenlet.cpp
(1021 B)
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TExceptionState.cpp
(1.33 KB)
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TGreenlet.cpp
(25.13 KB)
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TGreenlet.hpp
(27.39 KB)
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TGreenletGlobals.cpp
(3.19 KB)
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TMainGreenlet.cpp
(3.2 KB)
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TPythonState.cpp
(15.41 KB)
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TStackState.cpp
(7.21 KB)
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TThreadState.hpp
(18.68 KB)
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TThreadStateCreator.hpp
(2.55 KB)
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TThreadStateDestroy.cpp
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TUserGreenlet.cpp
(23 KB)
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__init__.py
(1.68 KB)
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__pycache__
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_greenlet.cpython-312-x86_64-linux-gnu.so
(1.38 MB)
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greenlet.cpp
(10.74 KB)
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greenlet.h
(4.64 KB)
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greenlet_allocator.hpp
(1.54 KB)
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greenlet_compiler_compat.hpp
(4.24 KB)
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greenlet_cpython_compat.hpp
(3.97 KB)
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greenlet_exceptions.hpp
(4.4 KB)
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greenlet_internal.hpp
(2.65 KB)
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greenlet_refs.hpp
(33.63 KB)
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greenlet_slp_switch.hpp
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greenlet_thread_support.hpp
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platform
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slp_platformselect.h
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tests
Editing: greenlet_allocator.hpp
#ifndef GREENLET_ALLOCATOR_HPP #define GREENLET_ALLOCATOR_HPP #define PY_SSIZE_T_CLEAN #include <Python.h> #include <memory> #include "greenlet_compiler_compat.hpp" namespace greenlet { // This allocator is stateless; all instances are identical. // It can *ONLY* be used when we're sure we're holding the GIL // (Python's allocators require the GIL). template <class T> struct PythonAllocator : public std::allocator<T> { PythonAllocator(const PythonAllocator& UNUSED(other)) : std::allocator<T>() { } PythonAllocator(const std::allocator<T> other) : std::allocator<T>(other) {} template <class U> PythonAllocator(const std::allocator<U>& other) : std::allocator<T>(other) { } PythonAllocator() : std::allocator<T>() {} T* allocate(size_t number_objects, const void* UNUSED(hint)=0) { void* p; if (number_objects == 1) p = PyObject_Malloc(sizeof(T)); else p = PyMem_Malloc(sizeof(T) * number_objects); return static_cast<T*>(p); } void deallocate(T* t, size_t n) { void* p = t; if (n == 1) { PyObject_Free(p); } else PyMem_Free(p); } // This member is deprecated in C++17 and removed in C++20 template< class U > struct rebind { typedef PythonAllocator<U> other; }; }; } #endif
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